I get asked a lot about how to make controllers with fixed animations. So I am currently working on adding some controllers to the asset. So far i have the walks, check them out in the example controller scene below. Let me know what you think, or what you would like added in a controller.
I have now added runs and a jump. you can only jump whilst running forward, and the jump is always off the right foot.
He now pulls out a pistol and puts it away (this will look better soon).
Move = WASD, Look = Mouse, Run = Shift, Jump = Space (only when running forward.) , 1 = no weapon, 2 = pistol.